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Flamingo 1.1 Service Release 3 - What's New

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What's New, SR3 (12-Nov-2004)
(Printer Friendly)Bug Fixes:

  • Render settings not imported: When importing from Rhinoceros 3.0 with Flamingo 1.1 a  file created with Rhinoceros 2.0 with Flamingo 1.0 render settings are not translated. This is fixed.
  • Memory management: Improved memory management more accurately reports out of memory error.  Flamingo will start report out of memroy at 90% of total, giving time to exit and react to the problem.
  • Cancel render crash: Stopping raytracing just after screen grid processing caused Rhino to hang.  This is fixed.
  • High dynamic tone operator: A black image appeared with the high dynamic tone operator on images that are not ideal for the High Dynamic tone operator.  Now, the image will appear, but if it looks poor, using the General Purpose tone operator might be appropriate.
  • Material Editor: Parts of a material definition, specifically material maps, could be out of scale. This is fixed.
  • Radiosity crash: Starting radiosity calculations after loading a radiosity file could cause a crash. This is fixed.
  • Material Editor: Several bugs in Material editor when editing materials with procedural layers have been fixed.
  • Memory management: When transforming the model and re-rendering has been improved. This was a problem mainly with animations.
  • Internal Reflections: Reflection vector in total internal reflections is being calculated more accurately.
  • A crash caused by picking in the blank area of the Material Library has been fixed.
  • Ambient light: The setting would revert to the default color. This is fixed.
  • Background image: The background image works with clouds more consistently.
  • Blurry transparency: New settings get better results.
  • Corrupt material: The small pyramid knurl steel material was corrupt. This has been fixed.
  • Crash exiting Material Editor: Flamingo crashed on Asian language WIN XP systems when exiting the material editor. This is fixed.
  • Decal path crash: Changing the decal path crashed Rhino. This is fixed.
  • Decal Rotate Point: Spherical and cylindrical decals did not behave properly in the perspective viewport. This is fixed.
  • Decals and blocks: Decals applied to blocks became mirrored. This is fixed.
  • Decals and radiosity: A problem with decal display with a radiosity solution has been fixed.
  • Decals: UV mapped decals were not rendered using radiosity. This is fixed.
  • Exposure Control: Changing from Standard to High Dynamic Range caused the background colors to change. This is fixed.
  • FlamingoRenderInWindow: Crash on saving to a .tif file has been fixed.
  • FlamingoTransport incorrectly set the current file to the new transported file instead of the original file. This is fixed.
  • FlamingoTransport: Deleted texture carried on through transport process. This is fixed.
  • FlamingoTransport: Flamingo Transport reset the environment options. This is fixed.
  • FlamingoTransport: Groundplane material was not saved in the material library. This is fixed.
  • Horizon Haze: Was not working well with sheet clouds. This is fixed.
  • Installer: The installer launched even if the user did not have administrator privilege. This is fixed.
  • Material choice incorrect: Setting the material to the Rhino basic material and then setting it back to Flamingo, did not reset the Flamingo material. This is fixed.
  • Material editing crash: Several material editing crashes have been fixed.
  • Material Library: Opening model from inside Rhino failed to load the material library associated with the second model. This is fixed.
  • Material Map size: .0001 units were incorrectly added to the tile size. This is fixed.
  • Material Map size: The map offset was always expressed in meters. This is fixed.
  • Material Map: Flamingo crashes when changing material image mapping texture map with a very large file size. This is fixed.
  • Material Mapping: A bug that made it difficult to orient the images has been fixed.
  • Material Preview: Generating the preview images sometimes took a very long time. This is fixed.
  • Memory usage: Several bugs relating to memory usage have been fixed.
  • Mirrored planar mapped materials were reversed. This is fixed.
  • Open access to libraries: The Flamingo installer changes permissions on the Flamingo Libraries folder so that everyone has permission to write to it. This allows saving of new Flamingo materials by users with low-level permissions.
  • Plant materials: Can now be edited. Add Internal folder to path.
  • Point Light: Hidden point lights still illuminated the scene when the "Use lights on layers that are off" setting was not in effect. This is fixed.
  • Polar Array: Polar array could confuse mapping directions. This is fixed.
  • Properties: The Light page did not properly display a vertical scroll bar. This is fixed.
  • Pyramid metal material caused crash. This is fixed.
  • Radiosity mesh calculation was not reset when a new calculation was required. This is fixed.

  • Radiosity calculation crashed when closing. This is fixed.
  • Radiosity crash: A crash when opening a file with a saved photometric radiosity solution has been fixed.
  • Radiosity: Crash on Windows 2000. This is fixed.
  • Radiosity: Light movement did not trigger a new radiosity calculation. This is fixed.
  • Radiosity: The previous radiosity calculation meshes are not cleared when calculating a new solution. This is fixed.
  • Refraction and jitter: Settings were not being set properly. This is fixed.
  • Render hidden objects: Hidden grouped objects were incorrectly rendered. This is fixed.
  • Render Window: Closing window prompted for save even if save had already been done. This is fixed.
  • Render Window: Zooming out Render Window produce artifacts and color errors. This is fixed.
  • Rendering Blocks: Blocks on hidden layers could be incorrectly rendered. This is fixed.
  • Rhino basic textures were not rendered by Flamingo. This is fixed.
  • Save Radiosity solution: In some circumstances, it was not possible to save the radiosity solution. This is fixed.
  • Screen bitmap missing: The current Metal material library has various 'screen' materials, but the screen bitmap (Screen2.jpg) was not installed. This is fixed.
  • Stop Rendering: Pressing Esc key crash Rhino when building screen grid at 99%. This is fixed
  • The Ambient color setting was not saved when the dialog box closed. This is fixed.
  • TIFF format: Non compressed tiff and tif files can be read now in Flamingo.
  • Welding a mesh did not render properly in some circumstances. This is fixed.
  • When changing a material properties by accessing it via the command FlamingoMaterials, it did not update in the rendering. This is fixed.
  • When mapping planar material properties with object snaps, the mapping visualization frame collapsed. This is fixed.

What's New, SR2 (6-Jun-2003)
(Printer Friendly)Bug Fixes:
  • Decals placed directly on planar objects did not render correctly. This is fixed.
  • Flamingo could crash when closing the Decal Properties dialog box. This is fixed.
  • Flamingo Properties were not scriptable. This is fixed.
  • FlamingoTransport could cause a crash. This is fixed.
  • Material crash: A crash bug with assigning tile materials has been fixed.
  • Pasting, inserting, or referencing a model would clear the environment settings. This is fixed.
  • Radiosity warning did not display. This is fixed.
  • Starting Internet Explorer caused the rendering process to stop. This is fixed.
  • The ability to close the Options dialog box while setting the Base Folder caused the base folder settings to not be saved. This is fixed.
  • The default light was not used by Flamingo. This is fixed.
  • The Flamingo beta incorrectly requred that Flamingo 1.0 be installed. This is fixed.
  • The RenderInWindow command is back. It also works in Rhino.
  • When Flamingo is the current renderer, the Properties dialog did not allow changing the Flamingo properties of multiple objects. This is fixed.
  • When Soft Shadows were enabled the Properties Source Radius box is present but was unavailable. This is fixed.

What's New, SR1 (6-Mar-2003)
(Printer Friendly)Bug Fixes:
  • Closing the Flamingo Options page crashed Rhino. This is fixed.
  • Decals and Waves property pages were displayed twice. This is fixed.
  • Flamingo incorrectly rendered hidden objects. This is fixed.
  • Ground cover can now be placed on the current construction plane allowing for vertical placement.
  • In FlamingoEnvironment, the 3-color gradient was reversed in the rendering from the preview in the dialog box. This is fixed.
  • On the Light properties page, the IES browse button and edit box were disabled. This is fixed.
  • Plants copied with the Copy command did not render. This is fixed.
  • Scripting the environment background did not work. This is fixed.
  • Soft shadows source radius settings did not set the radius. This is fixed.
  • The Light Intensity property did not affect the light. This is fixed.
  • The material preview cube size did not reflect current model units. This is fixed.
  • The Photometric menu Exposure control was not activated. This is fixed.
  • The Object Properties Flamingo material assignment was not saved. This is fixed.
  • Units settings for material mapping were not correctly set. This is fixed.

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